Controls

You are a baby: you can carry one big awkward thing in your hands (a fuel can, a teddy, a toddler) plus six small things in the bag.

Click to start. The game uses pointer lock for mouse look. Click the game canvas once to lock your cursor; pressing Esc (or the browser taking focus away) unlocks it and pauses the game in solo play.

Full key table

KeyAction
W A S D / arrow keysMove (waddle)
ShiftSprint — loud, and drains stamina fast
CtrlCrawl — quiet and slow
E / left mouse buttonInteract with whatever your crosshair is on; hold for anything that takes effort (searching, repairing, escaping)
walk into a doorPushes an unlocked door open — no button needed
RUse the item selected in your bag, or trigger the secondary option on a prompt (shown as "R" in the prompt UI)
16Select a bag slot
QDrop whatever is in your hands; with empty hands, drop the selected bag item
FToggle your torch (needs a flashlight in the bag and battery charge)
Right mouse buttonPeek, while hidden
MOpen/close the full school map
TabShow objectives (Mrs. Honeywell's list and school status)
TOpen chat (co-op only)
EscPause
MouseLook around (sensitivity and invert-look are adjustable in Settings)

Carrying

Big items fill both your hands, so you can only carry one at a time: a fuel can, Mr. Wiggles the hamster, a teddy, or a toddler. Everything else — batteries, snacks, keys, tape, drawings, and so on — goes into six bag slots, selectable with 16 and used with R.

Carrying anything in your hands slows you down slightly (more so with a toddler), and holding a teddy specifically reduces how fast your fear rises at night. See Items for the full list and The Night for the fear mechanic.

Talking to Grump

When Grump's dialogue box is open, the number keys 1, 2 and 3 pick an answer directly, in addition to clicking.

Grump the Baby Destroyer Wiki · last updated 2026-09-13 · matches game commit af3955c Play the game · Game source