Items

Every item in the game, with its exact numbers. "Big" items fill both your hands — you can only carry one at a time. Everything else takes one of your six bag slots.

See also. Loot Tables for exact odds per container, Searching for how repeat searches and aiming work, and Food & Hunger for the food items in depth. Meredith's lunch tray and Jerry's minigames don't add new item types — they hand out the same food and score you'd find anywhere else. See Meredith and Jerry.

Fuel Can

Big item

Feeds the generator. Half a can gets you through a quiet night. Pouring one in restores +38% fuel.

Found in: boiler room, storage. One is pre-placed near the generator on day 1.

Spare Part

Bag item

The generator is held together with these and hope. Repairs the generator's condition by +26%.

Found in: cabinets, bins, art room, boiler room, storage, kitchen, sandpit.

🔧

Wrench

Bag item

Repairs go twice as fast while this is in the bag — 1.3s instead of 2.6s per repair.

Found in: boiler room only.

🔋

Battery

Bag item

Torch juice. Also runs a night light. Used directly, it charges your torch by +58%.

Found in: lockers, desks, teacher desks, cabinets, bookcases, music room, nurse office, staff room, storage.

🍪

Snack

Bag itemFood +30

Eat it, or give it to a crying toddler.

Found in: lockers, desks, bins, toy boxes, bookcases, music room, gym, cafeteria, vending machines, nurse office; also in lunchboxes.

🍎

Apple

Bag itemFood +22

Somebody left it for the teacher. The teacher is not coming.

Found in: desks, teacher desks, kitchen; also in lunchboxes.

🥪

Sandwich

Bag itemFood +55

Squashed, but it counts. The best food in the building.

Found in: cafeteria, kitchen, staff room; also in lunchboxes.

🥛

Milk Carton

Bag itemFood +28, Stamina +35

Still cold. Good for your legs as well as your tummy.

Found in: cafeteria, kitchen, staff room; also in lunchboxes.

🍣

Juice Box

Bag itemFood +10, Stamina +100

Restores the wobble in your legs — fully refills stamina.

Found in: lockers, gym, cafeteria, vending machines, nurse office; also in lunchboxes.

🍱

Lunchbox

Bag item

Open it with R. Somebody packed it this morning — contains 2 items (60% chance) or 3 (40% chance), drawn from sandwich/apple/milk/snack/juice. If your bag is full, extras spill onto the floor.

Found in: lockers, Lost & Found; and 2–3 spawn loose in the school every morning (cafeteria, library, gym, classrooms, playground, music, art).

🐹

Mr. Wiggles

Big itemQuest item

The class hamster. He wants to go back to his classroom. Only appears when "Find Mr. Wiggles" is on the day's list.

Found in: spawned by the job, in gym, library, art, music, cafeteria, nurse, or the playground.

🏽

Green Crayon

Bag itemQuest item

It is worn down to a stub. Grump says this is his. Returning it lowers his resentment by 15 (only offered before he turns).

Found in: spawned by the job, in art, library, cafeteria, gym, or the bathroom.

🃏

Shiny Card

Bag itemQuest item

A holographic card, bent at one corner. The boy dropped it. Left in Lost & Found; nobody comes for it.

Found in: spawned by the job, in gym, playground, cafeteria, music, or library.

🪽

Teddy

Big item

Holding it keeps your fear down (−5/sec at night). Give it to a toddler and they're calmed for good — if they're hurt, this stops the whimpering, though they still need a plaster before they can go home.

Found in: toy boxes, nurse office, Lost & Found.

Glow Stick

Bag item

Throw it (lands ~3.2 units ahead of you). A little light where the lights have gone — 4.2 unit radius, 150 second lifespan, flickers in its last 20 seconds.

Found in: lockers, desks, toy boxes, art room, sandpit, Lost & Found.

💡

Night Light

Bag item

Place it anywhere. Needs a battery (consumed on placement). 5.5 unit radius, effectively permanent for the run.

Found in: cabinets, storage.

🔑

Staff Key

Bag item

Opens the doors grown-ups locked behind them — consumed on use. Only the staff room's first door starts locked, so a key is only ever strictly needed for that.

Found in: teacher desks, kitchen, Lost & Found, staff room.

📦

Duct Tape

Bag item

Tape a locker shut from the inside. Nothing opens it for 30 seconds — consumed on use.

Found in: lockers, teacher desks, cabinets, art room, gym, storage.

🔆

Torch

Bag item

Press F. Eats batteries (2.6%/s, doubled on a Cold night) and it is very easy to see from a distance. You start every run holding one already, with 60% battery.

Found in: teacher desks, staff room (extras, if you lose yours — though you can't drop your starting torch except by getting caught).

📄

Crayon Drawing

Bag itemLore

Somebody drew this. You should look at it in the light — use it (R) to read the next unread page. See Lore.

Found in: lockers, desks, bins, toy boxes, bookcases, art room, music room, cafeteria, Lost & Found, sandpit.

Note. Only the Fuel Can, Mr. Wiggles, and the Teddy are flagged as "big" items in the game's data. The Lunchbox looks bulky but actually takes a normal bag slot.
Grump the Baby Destroyer Wiki · last updated 2026-09-13 · matches game commit af3955c Play the game · Game source