Voice Lines

Everything in the game is procedural — synthesised footsteps, breathing, ambience — except 14 recorded voice lines. This page is every one of them: who says it, the audio file, and exactly what makes it play.

Recorded vs. synthesised. Grump's ambient mutters (see Grump's Questions) and every one-off sound effect (dings, thuds, stingers) are synthesised with Web Audio, not recorded. Only the lines below are actual voice recordings.

Press play to hear each line exactly as it plays in the game. (The clips are Ogg Vorbis: they play in Chrome, Edge and Firefox; older Safari may not play them.)

Grump — 3 lines

ListenFileInternal idPlays when
audio/grump-greeting.ogggreetingThe instant you open a dialogue with him (before he's turned) — every single time, regardless of stage.
audio/grump-mean.oggmeanHis reply after you answer a question, if his stage is below Hostile (3); an ambient line when stage is 1–2; the line "That is mine. You touched it." when you return his crayon; his spoken line during the Big Boys Club cutscene ("Why you being mean?").
audio/grump-angry.oggangryHis reply after you answer once stage 3+; ambient lines at stage 3+ and once turned; the stage-up reveal sound; a charge; catching you (the jumpscare); refusing to talk once turned.

Bob — 3 lines

ListenFileInternal idTranscript / trigger
audio/bob-class.oggbobClass"GET BACK TO YOUR CLASSROOM." — plays the moment he spots and starts chasing someone.
audio/bob-scream.oggbobScreamA scream, on a successful grab/catch.
audio/bob-mess.oggbobMess"These darn kids, leaving the lights on and making a mess." — on a 35-second cooldown, when he personally switches a room's lights off while patrolling, or walks within ~3.2 units of an uncleaned mess.

Mrs. Honeywell — 2 lines

ListenFileInternal idTranscript / trigger
audio/honeywell-morning.ogghoneywell"Can you get all these quests done for me? You can go home at the end of the day, but look out for Grump. He's kind of a special one." — plays at the start of every single day, the instant the list is up.
audio/honeywell-dark.ogghoneywellDark"Hey, make sure there's electricity, okay? It's kind of dark in here." — when your classroom is unlit and you've lingered 45+ seconds, or when you talk to her directly while it's dark. 60-second cooldown between nags.

Jerry — 3 lines

ListenFileInternal idTranscript / trigger
audio/jerry-laps.oggjerryLaps"Are you slacking off? Three laps around this gym, now!" — when he picks the Laps minigame.
audio/jerry-2.oggjerryLift"Yeah, strength! Lift those dumbbells — it's dumbbell time! Let's go, almost there! Let's go! W, you did it!" — when he picks the Dumbbells minigame.
audio/jerry-3.oggjerryRope"Jump rope time! One, two, three, four, five, six — let's go!" — when he picks the Jump Rope minigame (six jumps in a row to pass).

The Jump Rope minigame has no recorded line — Jerry instead gets a synthesised whistle tone plus the text cue: "Jerry: *FWEEEET* 'Jump rope! Six in a row! Nobody leaves until I see six!'"

Meredith — 1 line

ListenFileInternal idTranscript / trigger
audio/meredith-lunch.oggmeredith"Here's your reward for being so good at your quests. Have some lunch, kid!" — when she hands you your tray at the end of the lunch-line minigame, whatever your score was.

The Card Kid — 2 lines

ListenFileInternal idTrigger
audio/kid-line.oggkidLineWhen he begins showing you his card collection (its length sets how long the Talk phase of the encounter lasts — minimum 3.4 seconds).
audio/kid-scream.oggkidScreamThe moment the Taker drags him away. This same file is reused for the Big Boys Club leader's cry when Grump lands the first hit on him.

All 14, at a glance

CharacterCount
Grump3
Bob3 (pitched down)
Mrs. Honeywell2
Jerry3
Meredith1
The Card Kid2
Total13

Nobody else in the game has a recorded line — the Big Boys Club, the Taker, and every ambient Grump/Bob mutter are either reused recordings (as above) or fully synthesised text-to-tone effects.

Grump the Baby Destroyer Wiki · last updated 2026-09-13 · matches game commit af3955c Play the game · Game source